First, players can 'build' nuclear weapons with tribute, although the tribute cost significantly ramps up as a larger arsenal is required. This campaign has unique mechanics in four respects. In addition to the traditional method of conquest to achieve victory, players can win through an 'industrial victory' if their income is significantly higher than their opponent's. The Americans automatically use the governments Republic, Democracy and Capitalism, while the Russians use Despotism, Monarchy and Socialism. The Americans start with the Statue of Liberty wonder, while the Russians begin with the Kremlin. Players collect an income of tribute based on the strengths of their territories and client states.
The player can choose to play as either the Soviet Union or the United States, fighting in historical scenarios such as the Korean War or Vietnam War as well as fictional ones, such as the Soviet Operation Potomac, or invasion of the United States.
Mouse over the map to access the atlas entry for each relevant region.